Google Chief Executive Eric Schmidt, insisted there was no such thing as fragmentation in the Android ecosystem. The one on the Android is currently only difference or differentiation on any Android device. Differentiation is not the same as fragmentation, he added.
"Differentiation is a positive thing, while the fragmentation of the negative things," Schmidt said in the event Cosumer Electronics Show 2012 in Las Vegas. He continued, in the presence of differentiation, Android users have the opportunity to choose device on the market.
With such conditions make the vendors compete on innovation to prove that they are the best vendor.
According to Schmidt, fragmentation can briefly be defined if an application can run on one device, but does not run on other devices that use similar operating systems. So far it does not happen on Android.
Fragmentation which has complained of the Android user, not as interpreted Schmidt. Many Android apps are not compatible with the display on the device screen size and resolution are different, especially on a small sailing or Android smartphone equipped with a physical QWERTY keyboard.
Although it must be admitted, that the application is still able to walk, but looks are not compatible. This sort of thing can lead to inconsistent user experiences Android device.
To reduce the fragmentation of Android, Google has in fact requiring application developers and vendors to use the default interface that is named Holo.
Holo shall be implemented into the Android device to facilitate developers and vendors to integrate widgets, application buttons, and menus on the screen. Google hopes Android applications have a strong identity and familiar use by users as buttons, widgets, until the theme is consistent.
However, Google seems reluctant to implement these obligations. Because Google still allow vendors to create interfaces from the results of their user experience, such as HTC are still allowed to use the interface HTC Sense. Likewise with the developers, who are still allowed to use interface that has been modified.
"We allow manufacturers to add or change the interface as long as they do not violate the rules of the application. In our opinion, it will provide far more options," said Schmidt.
Google's good to learn from Apple that always maintain strict ecosystem IOS operating system. Each IOS application developer must comply with strict rules of the game every time you want to create applications. This makes all the IOS device users receive the same user experience, so there is no fragmentation on the IOS device.
However, Google does not want to implement the same on Android. "It is not necessary, every Android user does not have to use the same interface. People are free to make changes as desired. If you do not like the look on an Android device, you can buy devices from other vendors," said Schmidt.
Google will continue to give freedom to the vendor to create a customizable interface. Because, Google believes that Android is about choice. If you do not like the options screen, specification, or supporting features in one device, you can simply search for devices from other vendors that match the needs and tastes.
"Differentiation is a positive thing, while the fragmentation of the negative things," Schmidt said in the event Cosumer Electronics Show 2012 in Las Vegas. He continued, in the presence of differentiation, Android users have the opportunity to choose device on the market.
With such conditions make the vendors compete on innovation to prove that they are the best vendor.
According to Schmidt, fragmentation can briefly be defined if an application can run on one device, but does not run on other devices that use similar operating systems. So far it does not happen on Android.
Fragmentation which has complained of the Android user, not as interpreted Schmidt. Many Android apps are not compatible with the display on the device screen size and resolution are different, especially on a small sailing or Android smartphone equipped with a physical QWERTY keyboard.
Although it must be admitted, that the application is still able to walk, but looks are not compatible. This sort of thing can lead to inconsistent user experiences Android device.
To reduce the fragmentation of Android, Google has in fact requiring application developers and vendors to use the default interface that is named Holo.
Holo shall be implemented into the Android device to facilitate developers and vendors to integrate widgets, application buttons, and menus on the screen. Google hopes Android applications have a strong identity and familiar use by users as buttons, widgets, until the theme is consistent.
However, Google seems reluctant to implement these obligations. Because Google still allow vendors to create interfaces from the results of their user experience, such as HTC are still allowed to use the interface HTC Sense. Likewise with the developers, who are still allowed to use interface that has been modified.
"We allow manufacturers to add or change the interface as long as they do not violate the rules of the application. In our opinion, it will provide far more options," said Schmidt.
Google's good to learn from Apple that always maintain strict ecosystem IOS operating system. Each IOS application developer must comply with strict rules of the game every time you want to create applications. This makes all the IOS device users receive the same user experience, so there is no fragmentation on the IOS device.
However, Google does not want to implement the same on Android. "It is not necessary, every Android user does not have to use the same interface. People are free to make changes as desired. If you do not like the look on an Android device, you can buy devices from other vendors," said Schmidt.
Google will continue to give freedom to the vendor to create a customizable interface. Because, Google believes that Android is about choice. If you do not like the options screen, specification, or supporting features in one device, you can simply search for devices from other vendors that match the needs and tastes.
